Battlesoop · Oct. 31, 2026, 11:39 a.m.
Battleship
Play against the computer
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Latest finished games
| Game | Code | Players | Finished | Replay |
|---|---|---|---|---|
| Battleship | 9JX26F | oliviercomputer.medium | 10/29/2026 9:31 a.m. | |
| Battleship | 33VC33 | surfer_ixthiultzzghcaca | 10/19/2026 12:54 a.m. | |
| Battleship | ZHGP28 | surfer_ixthibault_p | 10/19/2026 12:29 a.m. | |
| Battleship | 29B5G8 | thibault_psurfer_ix | 10/18/2026 9:09 p.m. | |
| Battleship | DXHCQU | thibault_psurfer_ix | 10/18/2026 8:40 p.m. | |
| Battleship | XGXURR | player6thibault_pKrakor | 10/18/2026 3:06 p.m. | |
| Battleship | WLRY4Q | surfer_ixthibault_p | 10/18/2026 2:47 p.m. | |
| Battleship | UESAKA | surfer_ixiinespss | 10/18/2026 1:16 p.m. |
How to play
2 to 10 players. Sink the other fleets: the last fleet afloat wins.
1. Place your fleet
Put every ship of your fleet on your own sea, across or down. Two ships may touch but never share a square. Nobody sees your fleet. You have 3 minutes: a fleet that is not ready by then is placed at random.
The usual fleet: an aircraft carrier (5 squares), a battleship (4), a destroyer (3), a submarine (3) and a patrol boat (2). The game's creator may choose another fleet and another sea size.
2. Fire, everybody at the same time
Each round, every player fires a few shots (3 by default), each one at a square of the opponent of their choice. When everybody has fired, or when the round's time is up, all the shots land together.
- Every shot is public: everybody sees where it landed, in the water or on a ship.
- A ship hit on every one of its squares sinks, and everybody sees it.
- A player who does not fire in time simply loses those shots.
3. The end
A player whose ships are all sunk is out. The last fleet afloat wins. If the last fleets sink in the same round, it is a draw between them.